| Elxar's NBA 2K9 Sliders | |
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+11papaEy aceofxuan crush1 moris_7 supermanlouie karlsanada10 kb24 Baracuda tcu212 BattleDON Elxar 15 posters |
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How's my latest sliders? | Superior | | 7% | [ 2 ] | Excellent | | 33% | [ 9 ] | Very Good | | 33% | [ 9 ] | Good | | 7% | [ 2 ] | Needs Improvement | | 19% | [ 5 ] |
| Total Votes : 27 | | |
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supermanlouie Hoop Dominator
Number of posts : 32 Location : Philippines Registration date : 2008-11-26
| Subject: Re: Elxar's NBA 2K9 Sliders Mon Jan 12, 2009 7:17 pm | |
| pls try my slider..
These play great for me... Just play real ball and you will get rewarded...
Difficulty: works on all levels ( but i am finding best results on HOF or SS ) Mins: 10-12 (I will recommend 10 but its ok if you want longer) Speed: Slow (Still fast to me) Clutch Factor: Off (there's no clutch factor in real NBA game) Real FT%: Off (So that the CPU will be unpredictable)
(These Sliders are defensive oriented. If you play D on the CPU well, contest nearly every shot, and limit the CPU's 2nd chance points (REBOUND/BACKOUT) you'll blow them out no matter what team you are up against)
NBA RULES Charging: 65 Blocking: 95 Reaching: 70 Shooting: 50
CPU/USER
ATTRIBUTES Steal: 10/0 (still you have the advantage here) Blocking: 50/60 (you can't beat the cpu here) Ball Handling: 20/0 (make sure you take care your ball hehe) Dunk: 50/48 (give the cpu a litte advantage) Offensive Awareness: 60/50 (to make the game competative) Defensive Awareness: 60/50 (as i mentioned above) Off. Rebounding: 30/35 (you cant beat cpu in rebounding) Def. Rebounding: 40/45 (as i mentioned above) Chance of injury: 45/45 Injury Effects: 45/45 Clutch Factor: 0/0
SHOOTING Close Shot Success: 46/45 Mid Range: 48/47 3pt Success: 49/47 Dunk Success: 50/48 Lay up Success: 70/65 (timing is the key for successful lay up) Free throw: 40/43 (take ur FT seriously or you will miss a lot, in winning tym this will pressure u)
DEFENSE Rip Success: 15/5 Pick Success: 70/70 Pick Strength: 60/60
TENDENCIES Flassy Passing: 10/10 Fouling: 50/50 Pass Intercept: 10/0 (but still you have the advantage here) On ball steal: 60/60 Contest Shot: 75/70 Close Tendensies: 0/0 Mid tendensies: 75/75 3pt tendensies: 48/50 (to avoid other centers/big men to shoot trey) Drive tendensies: 60/60 Dunk Tendensies: 50/47 Dunks in traffic: 30/30 (hard to dunk when there's defender in front of you) Back to basket: 50/55 (CPU is very good in fast break) Triple treat: 70/70 Fadeaway: 65/65 Hookshot: 30/30 (not often use in NBA today) Putback: 50/50
There you go.. pls try these slider and leave suggestion/comment.. the cpu is good in blocking while the user have the advantage in stealing... this is only my vol. 1.. i will update this soon.. but first you must try this first.. | |
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papaEy Hoop Star
Number of posts : 149 Location : philippines Registration date : 2009-01-16
| Subject: Re: Elxar's NBA 2K9 Sliders Wed Jan 21, 2009 4:48 pm | |
| im not really against the sliders you are working with however for my opinion, steal and offenesive reboundig(for CPU) are the only one that needs to be adjusted..in my game i make steal and offensive reb o for both user and CPU to make it fair// | |
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supermanlouie Hoop Dominator
Number of posts : 32 Location : Philippines Registration date : 2008-11-26
| Subject: Re: Elxar's NBA 2K9 Sliders Thu Jan 22, 2009 4:55 pm | |
| - papaEy wrote:
- im not really against the sliders you are working with however for my opinion, steal and offenesive reboundig(for CPU) are the only one that needs to be adjusted..in my game i make steal and offensive reb o for both user and CPU to make it fair//
hmmmm.. kaylangan ba pantay ang rebounding slider ng cpu at user at yung steal? magaling ako sa steal kya lamang sa slider yung cpu.. pero rebounding i think magaling ang cpu kaya lamang sa slider ang user.. anong tingin mo tol..? i uupdate ko yung slider ko at mas maganda ang results dito.. try mo to pre.. | |
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papaEy Hoop Star
Number of posts : 149 Location : philippines Registration date : 2009-01-16
| Subject: Re: Elxar's NBA 2K9 Sliders Thu Jan 22, 2009 5:59 pm | |
| try mo men n pareho 0.. kz sa steal madalas mangyari ung tumtama sa tao e// counted as steal na un e//para macontrol lang ung turnover/tama lang din n 0 pareho sa reb. | |
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papaEy Hoop Star
Number of posts : 149 Location : philippines Registration date : 2009-01-16
| Subject: Re: Elxar's NBA 2K9 Sliders Thu Jan 22, 2009 6:05 pm | |
| tsaka men d ko din trip ung maxadong marame n steal// ang gara kz pag tinignan mo sa team stat n sobra laki ng agwat mo s CPU// | |
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karlsanada10 HoopDreams Mods
Number of posts : 383 Age : 28 Location : Philippines, Quezon City Job/hobbies : Play basketball, 2k9, badminton,live 09 Registration date : 2008-11-30
| Subject: Re: Elxar's NBA 2K9 Sliders Thu Jan 22, 2009 9:47 pm | |
| You can't defeat the opponent in rebounding if you're using the default settings... | |
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Elxar HoopDreams Mods
Number of posts : 291 Registration date : 2008-11-02
| Subject: Re: Elxar's NBA 2K9 Sliders Fri Jan 23, 2009 3:20 am | |
| Guys pls. use english when talking this is not an exclusive site for filipinos only. I hope you understand.
As for the sliders I can conclude that it will vary on the users' skills to find the perfect set which depends on your own personal tweaking. Offensive Rebounds, Pass Intercepts, Shooting Percentage and Dunking are most problems to note when making a good set since they are a bit off at default. | |
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papaEy Hoop Star
Number of posts : 149 Location : philippines Registration date : 2009-01-16
| Subject: Re: Elxar's NBA 2K9 Sliders Fri Jan 23, 2009 2:52 pm | |
| hehe.sorry | |
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supermanlouie Hoop Dominator
Number of posts : 32 Location : Philippines Registration date : 2008-11-26
| Subject: Re: Elxar's NBA 2K9 Sliders Fri Jan 23, 2009 4:24 pm | |
| as what my fren karlsanada10 said bro, you cant defeat the cpu in rebounding so that we need a little advantage in the slider in rebound... as for steal, even you make it zero still the user have the advantage here.. thats why we need to give the cpu a little advantage there.. i will post my updated slider soon... but thanks my fren papaEy for your comments... | |
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papaEy Hoop Star
Number of posts : 149 Location : philippines Registration date : 2009-01-16
| Subject: Re: Elxar's NBA 2K9 Sliders Fri Jan 23, 2009 5:10 pm | |
| ok guys.but still maybe ill stick with my 0/0 in offensive reb.. i still get off reb. by using R1+ triangle(putback)coz that still counts as an offensive rebound/and in the team stats,if you notice you have a big advantage in defensive reb..so ur offfensive reb is greatly affected for the total Reb..anyways i love posting here coz it gives me ideas/tnx | |
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mEstrEbrAnz Hoop Dreamer
Number of posts : 17 Registration date : 2009-01-11
| Subject: Re: Elxar's NBA 2K9 Sliders Tue Feb 17, 2009 12:46 am | |
| Elxar: I tried your sliders.. at first it played great then suddenly after Chalmers had a foul trouble, the CPU automatically subbed Chalmers and chose Joel Anthony instead of Chris Quinn to replace Chalmers... I don't understand why the CPU chose a Center to replace a Point Guard... It's weird when you see Joel Anthony running the play... Do you know what I did wrong??
please help...
;P | |
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tcu212 HoopDreams V.I.P
Number of posts : 64 Registration date : 2008-11-02
| Subject: Re: Elxar's NBA 2K9 Sliders Wed Feb 18, 2009 9:48 am | |
| - mEstrEbrAnz wrote:
- Elxar: I tried your sliders.. at first it played great then suddenly after Chalmers had a foul trouble, the CPU automatically subbed Chalmers and chose Joel Anthony instead of Chris Quinn to replace Chalmers... I don't understand why the CPU chose a Center to replace a Point Guard... It's weird when you see Joel Anthony running the play... Do you know what I did wrong??
please help...
;P i have also the exact problem, except that chalmers had foul trouble, he had gone tired | |
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papaEy Hoop Star
Number of posts : 149 Location : philippines Registration date : 2009-01-16
| Subject: Re: Elxar's NBA 2K9 Sliders Wed Feb 18, 2009 12:07 pm | |
| coz i believe that joel anthony is just a create player.he will just play in the first half/ he has no playing time, that is why.. try that slider in original roster without caps. then i assure you quinn will replace chalmers when in foul trouble. | |
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mEstrEbrAnz Hoop Dreamer
Number of posts : 17 Registration date : 2009-01-11
| Subject: Re: Elxar's NBA 2K9 Sliders Thu Feb 19, 2009 6:24 am | |
| - papaEy wrote:
- coz i believe that joel anthony is just a create player.he will just play in the first half/ he has no playing time, that is why.. try that slider in original roster without caps. then i assure you quinn will replace chalmers when in foul trouble.
I don't think that's the correct reason... cause if it has to do with no playing time then he's not suppose to play at all or he will only play in the 4th quarter or when they have a big lead and he will suppose to sub the center not the point guard... and besides I have edited their playing time based on their game stats so he suppose to play 10-17 min/game as a Center not a point guard... I also tried this roster with the original sliders before and this never happened... but thanks anyway papaEy... hope some others can help.. ;P | |
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headhancho88 Hoop Dreamer
Number of posts : 7 Location : south carolina Registration date : 2009-02-24
| Subject: Re: Elxar's NBA 2K9 Sliders Tue Feb 24, 2009 8:08 pm | |
| hey im new to this site and i was wondering if anyone can try my sliders and tell me what i need 2 do 2 improve them.
HALL OF FAME 9-12 MIN SLOW CLUTCH FACTOR: OFF
USER/CPU
SHOOTING: close: 50/50 mid range: 48/48 3 point: 47/47 dunk: 50/50 layup: 90/90 free throw: 47/47
DEFENSE rip success: 30/35 pick success: 65/65 pick strenght: 60/60
ATTRIBUTES: steal: 40/40 block: 40/40 ball handling: 50/50 dunk: 50/50 off. Awareness: 50/85 def. Awareness:50/85 off. Rebounding: 55/50 def. Rebounding: 55/50 injury Chance: 53/53 injury Effect: 55/55 clutch Factor: 0/0
TENDENCIES: flashy pass: 30/30 fouling: 35/35 pass intercept: 10/10 on ball steal: 35/35 contest shot: 50/55 close shot tend: 50/55 mid range tend: 50/50 3 point tend: 50/50 drive tend: 50/70 dunk tend: 50/70 dunk in traffic: 35/35 back to basket: 50/50 triple threat: 50/50 fadeaway: 50/50 hook shot: 50/50 putback: 50/50
FOULING: charging: 50 blocking: 40 reaching: 50 shooting: 40 loose ball: 50
PLEASE TRY THEM AND TELL ME WHAT YOU THINK AND WHAT DO I NEED TO DO IN ORDER TO IMPROVE THEM | |
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headhancho88 Hoop Dreamer
Number of posts : 7 Location : south carolina Registration date : 2009-02-24
| Subject: Re: Elxar's NBA 2K9 Sliders Mon Mar 09, 2009 11:44 am | |
| never mind about the sliders i have above...i made changes since i've made those. if anyone is interested still please let me know and i will give my new sliders 2 u. please someone try my sliders and tell me what i need 2 do 2 improve them | |
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Phoenix Suns Hoop Dreamer
Number of posts : 15 Age : 31 Location : Guam Registration date : 2009-02-14
| Subject: Re: Elxar's NBA 2K9 Sliders Thu Apr 09, 2009 10:20 am | |
| I like to up the CPU sliders on Pro mode, as I find the defense to be a little more realistic, in that you can actually sometimes drive baseline. I tried these sliders, and I think they were pretty good too. | |
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Elxar HoopDreams Mods
Number of posts : 291 Registration date : 2008-11-02
| Subject: Re: Elxar's NBA 2K9 Sliders Thu Jun 11, 2009 5:21 pm | |
| I just made some minor changes in the final set to reflect those set that I'm currently using, so feel free to check them up. The most notable thing I notice is that the CPU will dunk more. | |
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arguscraig HoopDreams V.I.P
Number of posts : 54 Age : 27 Location : philippines Job/hobbies : playing baskeball,studying and playing nba 2k9 Registration date : 2009-05-27
| Subject: Re: Elxar's NBA 2K9 Sliders Wed Jul 01, 2009 3:27 pm | |
| try the layup success 70/70 that will be good.. | |
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| Elxar's NBA 2K9 Sliders | |
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