Hoop Dreams
Welcome to Hoop Dreams!
Have a good day and enjoy NBA gaming on PS2/PSP!

Hoop Dreams

NBA Gaming Discussions for PSP and PS2
 
HomeFAQSearchMemberlistUsergroupsRegisterLog in
The merge with ClutchTimeSports was unsuccessful so I decided to bring Hoop Dreams back! Sorry for any inconvenience caused.

Share | 
 

 Elxar's NBA 2K9 Sliders

Go down 
Go to page : Previous  1, 2, 3  Next

How's my latest sliders?
Superior
7%
 7% [ 2 ]
Excellent
33%
 33% [ 9 ]
Very Good
33%
 33% [ 9 ]
Good
7%
 7% [ 2 ]
Needs Improvement
19%
 19% [ 5 ]
Total Votes : 27
 

AuthorMessage
kb24
HoopDreams V.I.P
HoopDreams V.I.P
avatar

Male Number of posts : 28
Location : Staples Center
Job/hobbies : AnkleInsurance Co.
Registration date : 2008-11-30

PostSubject: Re: Elxar's NBA 2K9 Sliders   Wed Dec 03, 2008 12:58 pm

1st Quarter score

Lakers 22 vs. Celtics 26

I'll edit the rest later..
Pretty realistic sliders

Very Happy

Halftime
Lakers 56 vs. Celtics 47
I'm the lakers btw

Final Score
Lakers 108
Celtics 104

Realistic game i've ever played
Back to top Go down
View user profile
BattleDON
HoopDreams Admin
HoopDreams Admin
avatar

Male Number of posts : 365
Job/hobbies : Playing NBA video games and watching NBA
Registration date : 2008-11-01

PostSubject: Re: Elxar's NBA 2K9 Sliders   Wed Dec 03, 2008 2:47 pm

kb24 wrote:
1st Quarter score

Lakers 22 vs. Celtics 26

I'll edit the rest later..
Pretty realistic sliders

Very Happy

Halftime
Lakers 56 vs. Celtics 47
I'm the lakers btw

Final Score
Lakers 108
Celtics 104

Realistic game i've ever played

Nice..

These sliders are really great.
Props to Elxar.
Back to top Go down
View user profile http://hoopdreams.heavenforum.com
Elxar
HoopDreams Mods
HoopDreams Mods
avatar

Number of posts : 291
Registration date : 2008-11-02

PostSubject: Re: Elxar's NBA 2K9 Sliders   Thu Dec 04, 2008 12:18 am

Quote :
1st Quarter score

Lakers 22 vs. Celtics 26

I'll edit the rest later..
Pretty realistic sliders

Very Happy

Halftime
Lakers 56 vs. Celtics 47
I'm the lakers btw

Final Score
Lakers 108
Celtics 104

It works pretty well on 2k8? Well I want to know if it will work with 2K9 (those are one of the sets I experimented with) because I think 2K9 is slightly different than 2K8. Anyway thank you for trying and your support I'll try that beta again in 2K9 some time. Very Happy

_________________
What Love Is?

Love Is being a rookie...
Love Is taking the air less traveled....
Love Is silencing you critics....
Love Is playing on nothing but heart...

"Love IS Playing Every Game As If Its Your Last"
- Air Jordan
Back to top Go down
View user profile
Elxar
HoopDreams Mods
HoopDreams Mods
avatar

Number of posts : 291
Registration date : 2008-11-02

PostSubject: Re: Elxar's NBA 2K9 Sliders   Fri Dec 05, 2008 11:41 am

Sadly Dunk Tendency Slider is broken. Stet it to 100 andset the other tendency to zero but CPU players would still not dunk. pale They will just average 1-3 dunks per game what ever settings you will use.

_________________
What Love Is?

Love Is being a rookie...
Love Is taking the air less traveled....
Love Is silencing you critics....
Love Is playing on nothing but heart...

"Love IS Playing Every Game As If Its Your Last"
- Air Jordan
Back to top Go down
View user profile
karlsanada10
HoopDreams Mods
HoopDreams Mods
avatar

Male Number of posts : 383
Age : 22
Location : Philippines, Quezon City
Job/hobbies : Play basketball, 2k9, badminton,live 09
Registration date : 2008-11-30

PostSubject: Re: Elxar's NBA 2K9 Sliders   Fri Dec 05, 2008 12:31 pm

1-3 dunk???

Mine is 6-8 dunk average per gam!

But it only works for Dwayne Wade and Kevin Garnett, Shaq O'neal.

Rookie-Superstar

They will never dunk, at least only one dunk per game...

HOF

They will dunk 3-9 dunk per game...

But my observation is it only works with star player.

And also in some fastbreak, they dunk sometimes

_________________


I'm versatile!
Back to top Go down
View user profile
Elxar
HoopDreams Mods
HoopDreams Mods
avatar

Number of posts : 291
Registration date : 2008-11-02

PostSubject: Re: Elxar's NBA 2K9 Sliders   Sat Dec 06, 2008 12:37 am

What quarter length do you play? I play HOF at most with 5 minutes and never seen the CPU Dunk more than 3.

_________________
What Love Is?

Love Is being a rookie...
Love Is taking the air less traveled....
Love Is silencing you critics....
Love Is playing on nothing but heart...

"Love IS Playing Every Game As If Its Your Last"
- Air Jordan
Back to top Go down
View user profile
karlsanada10
HoopDreams Mods
HoopDreams Mods
avatar

Male Number of posts : 383
Age : 22
Location : Philippines, Quezon City
Job/hobbies : Play basketball, 2k9, badminton,live 09
Registration date : 2008-11-30

PostSubject: Re: Elxar's NBA 2K9 Sliders   Sat Dec 06, 2008 12:58 am

Elxar wrote:
What quarter length do you play? I play HOF at most with 5 minutes and never seen the CPU Dunk more than 3.

7 minutes...

And add ups in my observation:

-Sometimes opponents' centers can dunk 3-5 dunks per game.
- Kevin Garnett dunk 3-7 dunks per game(I played association and play the all-star, and KG dunked 5 times!)

_________________


I'm versatile!
Back to top Go down
View user profile
supermanlouie
Hoop Dominator
Hoop Dominator
avatar

Male Number of posts : 32
Location : Philippines
Registration date : 2008-11-26

PostSubject: [b]i have a great slider..[/b]   Tue Dec 09, 2008 7:51 pm

hey ...
i have a great slider..
is there someone here want to try?
this slider is great.. you must play defense through out..
or you'll be blown away...
defense is the key..
just reply if ur interested..
by the way im from philippines..
im live fan before but after i tried 2k8 .. wow what can i say.. real real cool...
now 2k9 is impressived too..
Back to top Go down
View user profile
karlsanada10
HoopDreams Mods
HoopDreams Mods
avatar

Male Number of posts : 383
Age : 22
Location : Philippines, Quezon City
Job/hobbies : Play basketball, 2k9, badminton,live 09
Registration date : 2008-11-30

PostSubject: Re: Elxar's NBA 2K9 Sliders   Wed Dec 10, 2008 1:35 am

Can anyone make a slider?

Options:

Difficulty: HOF
Speed: Normal

_________________


I'm versatile!
Back to top Go down
View user profile
moris_7
Hoop Dreamer
Hoop Dreamer


Number of posts : 4
Registration date : 2008-12-20

PostSubject: too many missed lay-up   Mon Dec 22, 2008 9:42 pm

Hi Elxar,

I think that with theese sliders there are too many missed lay-up. I set it to 80\80. Also too many intercepts e I set Rip success to 30|30.
Back to top Go down
View user profile
Elxar
HoopDreams Mods
HoopDreams Mods
avatar

Number of posts : 291
Registration date : 2008-11-02

PostSubject: Re: Elxar's NBA 2K9 Sliders   Tue Dec 23, 2008 11:05 pm

Yeah I know, Intercepts occur so much anyway I dont know about the lay-ups its kinda 50/50 depending on the animation.


Edit: Forgot to mention a new set is out.

_________________
What Love Is?

Love Is being a rookie...
Love Is taking the air less traveled....
Love Is silencing you critics....
Love Is playing on nothing but heart...

"Love IS Playing Every Game As If Its Your Last"
- Air Jordan
Back to top Go down
View user profile
crush1
Hoop Dreamer
Hoop Dreamer


Number of posts : 6
Registration date : 2008-12-21

PostSubject: Re: Elxar's NBA 2K9 Sliders   Thu Dec 25, 2008 10:10 pm

Tried out version 3.5. They are not very good from what I saw. I played superstar level for 5 min, so I'm not sure if it matters how long the game should be. When I'm testing I don't like to play very long in case the sliders are bad. When they are good, I will play that game again, only at a longer quarter in order to confirm that they are good.

From what I saw, my shooting was very easy, I could get to the rim as I wished, and I generally felt no threat from the Lakers. I was consistently able to drive with Johnson or Smith, and then kick out to an open man. Kobe was a non factor, at times deferring the ball to teammates (which we all know never happens in real life, hahaha).

The first quarter was challenging, score was 17-15 me, and I thought that the sliders would be good. In the 2nd I reeled off 13 straight before they were able to score, and from there I never lost the lead.

I'm going to try out your version 4 sliders and see what happens.Here are my stats:


Superstar, 5 min
Team Stats
1st 2nd 3rd 4th Total
Lakers 15 8 12 8 43
Hawks 17 21 13 25 76

Lakers 43-76 Hawks

17/46 Field Goals 26/56

.369 Field Goal % .464

1/6 3 Pointers 6/17

.166 3 Pointer % .352

8/18 Free Throws 18/25

.444 Free Throw % .719

13 Assists 17

10 Turnovers 12

14 Team Fouls 12

19 Total Rebounds 32

6 Offensive Rebounds 15

10 Steals 6

6 Blocks 9

24 Points in the Paint 34

9 Bench Points 18

2 Second Chance Points 15

6 Fast Break Points 6

Hawks Stats
Player MIN PTS REB AST STL BLK TO FG 3PT FT OFF PF

Johnson 19 24 3 2 0 1 3 6-16 3-9 9-11 0 3

Bibby 17 13 1 5 1 1 3 5-12 3-8 0-3 0 1

Smith 17 9 11 2 1 0 1 3-11 0-0 3-3 5 1

Horford 14 8 4 0 2 4 2 4-6 0-0 0-2 2 3

Williams 13 4 4 3 1 0 2 0-1 0-0 4-4 2 3

Pachulia 12 8 6 2 0 1 1 3-4 0-0 2-2 4 0

Evans 9 8 3 1 1 1 0 4-5 0-0 0-0 2 2

Murray 5 2 0 2 0 1 0 1-1 0-0 0-0 0 0

Lakers Stats
Player MIN PTS REB AST STL BLK TO FG 3PT FT OFF PF

Gasol 20 9 8 2 2 0 0 2-9 0-0 5-10 3 2

Bynum 20 4 6 0 0 2 0 2-8 0-0 0-1 3 4

Bryant 20 8 1 2 4 0 3 4-9 0-1 0-0 0 6

Fisher 18 13 1 6 2 1 5 5-11 1-4 2-2 0 2

Odom 12 4 1 1 0 0 1 2-5 0-1 0-1 0 0

Walton 10 0 2 1 1 3 1 0-2 0-0 0-0 0 1

Farmar 3 0 0 1 0 0 0 0-0 0-0 0-2 0 0

Ariza 1 5 0 0 1 0 0 2-2 0-0 1-2 0 0
Back to top Go down
View user profile
crush1
Hoop Dreamer
Hoop Dreamer


Number of posts : 6
Registration date : 2008-12-21

PostSubject: Re: Elxar's NBA 2K9 Sliders   Thu Dec 25, 2008 11:00 pm

Okay I just played a rematch of version 3.5 sliders except I put it on Hall of Fame. Definitely played better. It was a much tougher game, and I felt a constant challenge from the Lakers. Kobe again did not play as big a role as he would normally, but they were able to penetrate and get plenty of boards. I'm going to play a few more games with these settings and see how they fare.

A few key stats for you:

1st 2nd 3rd 4th Total
Lakers 8 18 14 20 60
Hawks 21 15 17 19 72

Lakers Hawks

18/41, .390 FG,% 18/46, .391
3/11, .272 3P,% 3/16, .187
25/32, .781 FT,% 33/35, .942
12 Assists 11
15 Turnovers 9
18 Team Fouls 20
22 Total Rebounds 23
8 Offensive Boards 9
8 Steals 10
2 Blocks 4
20 Points in the Paint 26


Key Lakers:

Gasol: 17 pts, 6 reb (5 offensive), 2 ast, 1 stl, 2 blk, 3 TO, FG 4-7, FT 9-12, 3 fouls
Bryant: 15 pts, 1 ast, 3 stl, 3 TO, FG 6-13, 3P 2-4, FT 1-1, 4 fouls
Fisher: 7 pts, 3 reb, 6 ast, 1 stl, 5 TO, FG 2-8, 2P 1-5, FT 2-2, 4 fouls

Key Hawks:

Johnson: 18 pts, 3 reb, 3st, 3 stl, 3 TO, FG 4-14, 3P 1-8, FT 9-9, 1 foul
Bibby: 10 pts, 2 reb, 1 ast, 1 blk, FG 2-8, 3P 2-6, FT 4-5, 5 fouls
Horford: 10 pts, 6 reb (4 offensive), 5 stl, 2 blk, 2 TO, FG 4-7, 3P 0-1, FT 2-2, 2 fouls
Back to top Go down
View user profile
Elxar
HoopDreams Mods
HoopDreams Mods
avatar

Number of posts : 291
Registration date : 2008-11-02

PostSubject: Re: Elxar's NBA 2K9 Sliders   Fri Dec 26, 2008 6:41 am

Wow this is what I was waiting for, somebody that would make keen observations for my sliders. afro

So from what I read my 3.5 plays better on HOF which is true since I made them base on HOF. And yes indeed stars players are non-factor most of the time lets say random players become stars in every game I'm afraid.

Crush1 I want you to test my latest version for I find it much more of a base than my previous ones.

Main Problems on gameplay are (as far as I noticed)

1. CPU Rebounding (they get boards mighty easy especially offensive)
2. Pass Intercepts (Is it me or they are too good at intercepting and too dumb on passing)
3. Running plays (sometimes they just attack the basket or shoot J)
4. High Shooting Percentages
5. Broken Lay-up

Thanks for bringin those critism and using my sliders I really hope to hear again from you soon.

Very Happy

_________________
What Love Is?

Love Is being a rookie...
Love Is taking the air less traveled....
Love Is silencing you critics....
Love Is playing on nothing but heart...

"Love IS Playing Every Game As If Its Your Last"
- Air Jordan
Back to top Go down
View user profile
aceofxuan
Hoop Dreamer
Hoop Dreamer


Number of posts : 1
Registration date : 2008-12-26

PostSubject: Re: Elxar's NBA 2K9 Sliders   Fri Dec 26, 2008 8:45 am

I just tried your sliders @ 10 minutes All-Star and here is the observation I made.

It's way too easy to steal the ball and intercept passes off the opponents.

Layups are often bounded off the glass.

CPU has the tendency of shooting from long range way too often. And they missed majority of the time.


It is way better than the default slider.
Back to top Go down
View user profile
Elxar
HoopDreams Mods
HoopDreams Mods
avatar

Number of posts : 291
Registration date : 2008-11-02

PostSubject: Re: Elxar's NBA 2K9 Sliders   Fri Dec 26, 2008 2:18 pm

Quote :
It's way too easy to steal the ball and intercept passes off the opponents.

Yes I lowered the reaching foul try stetting it to 40 and let me know what happens.

Quote :
Layups are often bounded off the glass.

This can never be fixed I'm afraid Mad it in game not my sliders

Quote :
CPU has the tendency of shooting from long range way too often. And they missed majority of the time.

If you play all star they will really miss a lot I guess try a higer difficulty or increase the 3pt slider to 45.

_________________
What Love Is?

Love Is being a rookie...
Love Is taking the air less traveled....
Love Is silencing you critics....
Love Is playing on nothing but heart...

"Love IS Playing Every Game As If Its Your Last"
- Air Jordan
Back to top Go down
View user profile
crush1
Hoop Dreamer
Hoop Dreamer


Number of posts : 6
Registration date : 2008-12-21

PostSubject: Re: Elxar's NBA 2K9 Sliders   Fri Dec 26, 2008 5:19 pm

Lakers vs Hawks, 5 min, Hall of Fame, Version 4 sliders, All settings applied

Offense:

Way tougher to score. I could not just keep my motion and find a way to the basket. I really had to work for it. Definitely a plus, I am quite happy with how the game played. 3 pointers were very down. I think I only made 2 or 3 of them. Even when I was wide open, I would miss it, although a few times my timing was off on the release. Plus, late in the game I was getting anxious as they pulled away and starting firing off with Johnson and Bibby. Overall though, I think I should have made 1 or 2 of those open 3's.

Mid range game was lacking for Johnson. He could not seem to buy a basket, even with his shooting ability. I had to rely more on my inside game, i.e. drive with Bibby and dish to either Horford or Smith for the basket.

I missed a LOT of inside shots. Those little put backs after getting an offensive board killed me. Several times I would get 2 or 3 offensive boards and I would miss each little put back. Very frustrating.

The Lakers were good, no doubt about it. They passed the ball around, they ran plays, they found the open man, they continuously went inside to Gasol or Bynum and really worked me. Being undersized against them, I found it difficult to contain those two. When I tried to help, they would find the open man, routinely Bryant or Fisher, and I'd get taken for a jumper. I would say that their offense began with Fisher, who would immediately look for a big man down low; if the big man could back his way close enough to the basket, he'd take a shot. If not, he'd kick back out and they would try again. I knew it was coming each time but I could not stop it.

Kobe made more shots, but he had more jumpers than anything else. His penetration game was lacking again. Hardly see him take the ball 1-on1 and try to score. My mindset was trying to stop the post game; I rarely concerned myself with Kobe attacking the basket.

Defense:

I had to play really tough D to keep up with them. If I slipped or didn't stay with my man, a basket was sure to happen. I fouled a LOT. A LOT. It seemed like every other play I was getting whistled for a foul down low. After Gasol/Bynum would back close enough, I'd try to block the shot with whoever was guarding them and a foul would happen. It got annoyingly frustrating after some time, and I switched my focus on preventing them from even getting the ball down low to begin with. This required controlling another defender and placing him as a wall in front of the big man. Fisher would then pass to the open man, and I would hustle over with my "wall defender". This worked a few times but they still were able to get the ball back inside.

They hit their jumpers, but I did not see anything out of the ordinary. Not much 3 point action from the Lakers, save for the times that I would not be able to get back in time to guard Bryant/Fisher after a double team.

Their defense was tremendous. They closed in when I got penetration, they took charges when I tried to take off too late, and they forced me to shoot from outside. I haven't looked at the stats yet but I'm almost positive that all my points came from inside. I realized early on that my outside jumper was not falling at all, so I started the whole Bibby-drive-then-dish strategy. This kept me in the game but it was tough to accept that my shooting wasn't going to bring me back, especially with Bibby and Johnson out there.

Miscellaneous:

Fouling was bad. I'm looking at the stats right now and I shot wayyy less free throws. They got to the line a lot, and made almost every single one; they got to the line way more than I wanted them to. It's not that they didn't deserve the free throws, but I was not getting the same calls. If my inside shots got as many fouls as their inside shots, it would have been a closer game. It was too easy for me to commit a foul, even if I tried to just jump straight up and not use the analog to guide my jump direction.

Offensive boards were cake for them. It was almost like the ball drifted to them. Gasol would back down, shoot from the elbow, and after his shot went straight for the board. He would grab it so easily. Looking at the numbers it does not appear that way, but when I was playing it seemed to be bad. I countered this in the second half by switching to another man after every shot was taken and using this man to grab the board. I had to work hard to prevent them from getting a rebound. This strategy worked and I was able to minimize their ability to get second chance points this way, but I had to be quick in getting to the basket.

Down by 6 with 45 second left, I stole the ball from Fisher at mid court, raced in alone to the basket, and Bibby missed the layup. That sucked. Reminded me of the problem in NBA 2k8. I don't see that very much in 2k9, but that one hurt bad.

I attempt WAY more dunks than them. With a player that could dunk, if I got some open room, a dunk attempt was going to happen. But I only saw Gasol or Bynum dunk, and this was when they were down low. No one else dunked.


Final Score......1st......2nd......3rd.....4th.....Total

Hawks...........14........14.......19.......10......57
lLakers..........16.........24......10........17.......67


Team Stats
Hawks..................................................................................................................Lakers

23/62 .370....................................Field Goals.......................................................18/42 .428
2/14 .142......................................3 Pointers.........................................................1/5 .200
9/10 .900......................................Free Throws.......................................................30/32 .937
14....................................................Assists..........................................................15
10....................................................Turnovers.......................................................21
22....................................................Team Fouls....................................................6
22....................................................Total Rebounds..............................................33
11....................................................Offensive Boards.............................................8
18....................................................Steals............................................................6
5......................................................Blocks...........................................................2
40....................................................Points in the Paint..........................................28


Key Hawks

Horford:....20 pts.......6 reb (3 off).......2 stl......1 TO..................8-10 FG.......4-4 FT.....5 fouls
Smith:......15 pts........8 reb (3 off)......2 ast......2 stl.......2 blk........6-13 FG........3-4 FT....3 fouls
Johnson:......7 pts.....2 reb (2 off).......2 ast.......1 stl.......2 TO........3-16 FG........1-4 3P....5 fouls

Key Lakers

Bryant:....19 pts.......2 reb (1 off)........2 ast....1 TO................5-9 FG.....1-2 3P.....8-8 FT...........0 fouls
Gasol:......19 pts......12 reb (4 off).......3 ast.....4 stl.....3 TO.....6-13 FG..................7-8 FT...........3 fouls
Bynum:......11 pts.....15 reb (3 off)........5 TO..........................2-4 FG.....1-4 3P.......7-7 FT............1 foul



Your key areas:

1)CPU Rebounding: Yes, I saw them getting offensive boards easily, but I have to say that by switching to another man and chasing after the ball I could prevent this. I just had to be more active on defense, and I could not rely on switching to a man AFTER the ball hits the rim. Switching BEFORE would give me a better shot at grabbing the board.

2)Pass Intercepts: Did not see any problems here. If I got lazy, tried to throw across court, tried to pass where there was no room, then yes the CPU was able to steal the ball. But this is expected. I really had to think about where I was going to go with the ball, and if I tried to drive without success and just hit pass to get out of the double, without choosing who to pass it to, it was liable to get stolen easily.

Conversely, I think everyone knows that if you wait for the CPU to pass it after they get a rebound, and use the analog stick to jump in, you can steal the ball EASILY every time. I think this is was aceofxuan was referring to, and it's a common problem. My solution to this is to NOT do that, even when I am losing. It takes away from the game, it's a glitch that the developers have not fixed, and so I don't exploit it.

In fact, if I am not stealing the ball by guarding 1-on-1 and reaching in, then the CPU steals the ball for me. For example, their offense might pass the ball from a big man to someone on the perimeter. A CPU player on my team might jump in for the steal. But I personally do not go for the steal, because if I do that I know I can get it every time.

3)Running plays: Saw no problems here. The Lakers ran plays at times, going to the post often for Gasol or Bynum, but when in transition or with number they would look for the open man and shoot the J. Also, there were a few times where Fisher would just take the ball in without passing it all, which happens in real life. This area was fine for me.

4)High Shooting %: Looking at the stats, I would say that was not a problem. They Lakers shot 43%, and I don't think that is bad at all. I've played many more games where teams would shoot 55-60% consistently, and those sliders were obviously junk. I am very interested to see how another game would play on these sliders, and I want to play a good shooting team to see what happens. As for my %, well, I thought it could have been a bit higher. Mid range and 3P game needed some work, but again, it could be the Hawks.

5)Broken Lay-up: I know this is an issue, but honestly, I've seen less of this in 2k9, whereas 2k8 it was rampant. What I've learned is that timing the layup attempt is very important. Too late or too early and there is a good chance that the player will miss it. Also, I tend to favor holding the shoot button down for an extended time. I've noticed (but not too sure) that if I'm close to the basket and I hit the shoot button but release quickly, I get a crappy shot. Holding it down gives me a better chance, I think, at making it, or attempting a dunk if the player is able to, because most of the time (and as seen in real games) if you go for a dunk you will either miss it or get to the foul line.


Overall impression: Fouls need to go down, it was too easy to foul them. I'm hesitant to say change the boards slider, because they did get more than me in total rebounds, but I missed a lot of shots, and I think that was the cause for it. I actually beat them on offensive boards. Mid range/3P also need work, but I'm not sure. What I'm going to do is play another game right now, with a good shooting team. If I miss shots from outside again, then I know that something is up.

I like these sliders though Elxar. They gave me a challenge and it's nice to know that next-gen gamers aren't having all the fun.
Back to top Go down
View user profile
crush1
Hoop Dreamer
Hoop Dreamer


Number of posts : 6
Registration date : 2008-12-21

PostSubject: Re: Elxar's NBA 2K9 Sliders   Fri Dec 26, 2008 6:43 pm

Warriors vs Cavaliers, 5 min, Hall of Fame, Version 4, All settings applied

Offense:

It seems I had the better shooting touch this time around, although most of my shots came from inside. Outside shooting was horrendous, just like before. Crawford, Jackson, and Azubuike would consistently miss open 3 pointers. At first I thought it was my timing again, because I do not play often with the Warriors. But as the game went on, I definitely knew something was wrong. The amount of shots missed out on the perimeter was a lot. My shot chart has a bunch of made shots within the paint, and most of the misses are outside the paint. In the 4th quarter I had a better grasp on my shot, either I became more selective, or I got better with the timing, and I made 3 3-pointers and a few jumpers. It was a relief to see that.

Their offensive game stunk and it seemed that they were not able to get any kind of flow going, but this is the second half. The first half the game was super even; the blowout score not an indicator of how the game went. Up until the 4th, there were cuts to the basket, looks to Ilgauskas in the post and kick outs to the open man. Frankly, they played much better by distributing the ball. In the 4th quarter I started to pull away and at that point they started to go to LeBron in the post. He kept them within range for a bit but then I started doubling him, and their guys did not hit the open shots.

Defense:

I did not see much that I did not like, although I did commit a lot of fouls. Not as much as before when I was against the Lakers, but they had Gasol and Bynum, so their post game was crucial. I did not see the Cavs work the post much, and I learned a few things from playing the Lakers, so I did not commit that many fouls, but I still felt I should not have gotten some foul calls.

I thought their fouling on me was fine. There were a few times inside that I made shots that were not fouled, but mostly if I took it in and had some space, and they tried to stop me, I would get a foul. This was similar to the Lakers game.

I played better defense this time, and was careful with how I chose to guard their players, based off what I saw against the Lakers, so it was good to see a close game.

Miscellaneous:

They rarely dunked. LeBron was the only one who dunked, and it was ll in the 4th quarter when he would get the ball in the post and back down my man. There was 1 or 2 times that he got an open look down low and just slammed it home.

However, in the 1st quarter, LeBron had a wide open layup after a bad pass by me, and he LAYED IT IN. Definitely not real, he dunks that EVERY TIME in real life. They don't attempt any dunks.

My team however, was just like what I saw with the Hawks. If I had a player that could dunk, and he got some space, then he was going to slam it home. Also, there was a few times (and I did not note this) where plenty of traffic was in the lane but my guys would still try to dunk if they had enough space. I think I had too many dunk attempts, maybe 10-15.

Outside shooting was poor. I expected to knock down many 3 pointers, but that did not happen. I also did not expect them to shoot so poorly.

They killed me on the boards. Soooo easy for them to grab an offensive board. Wallace was a machine. I missed less shots but they owned the glass. Not fun. No blocks for them though; that was interesting to see. Maybe because I shot more outside?

I turned the ball over very little. But I was also very careful with my passing, and since the players on the Warriors are very athletic, I focused more on beating my man off the dribble and finding a shot, rather than passing around or working the post. With enough dribble penetration someone would get open or I could find my way to the basket.


Final Score......1st.........2nd......3rd.......4th.....Total

Cavaliers...........16.........17........9..........5........47
Warriors............13.........29........14.......16........62


Team Stats
Cavaliers..................................................................................................................Warriors

16/48 .333....................................Field Goals.......................................................25/55 .454
1/10 .100......................................3 Pointers.........................................................4/22 .181
14/22 .636......................................Free Throws.......................................................8/10 .800
14....................................................Assists..........................................................17
13....................................................Turnovers.......................................................4
7....................................................Team Fouls....................................................13
37....................................................Total Rebounds..............................................20
11....................................................Offensive Boards.............................................3
4....................................................Steals............................................................7
0......................................................Blocks...........................................................7
28....................................................Points in the Paint..........................................36


Key Warriors

Jackson:....15 pts.......3 reb (1 off)......1 ast.......4 stl.........1 blk....0 TO........6-15 FG.....1-5 3P......2-2 FT.....2 fouls
Crawford:......14 pts........1 reb (0 off)......8 ast...................0 blk....0 TO......5-15 FG.......2-11 3P.....2-2 FT....0 fouls
Azubuike:......14 pts.....4 reb (0 off).......4 ast.......1 stl.......4 blk....1 TO........6-11 FG......1-4 3P......1-1 FT....1 foul

Key Cavaliers

James:........13 pts.......10 reb (1 off)........2 ast....0 stl.....3 TO..............5-15 FG.....0-3 3P.....3-3 FT...........3 fouls
Ilgauskus:....9 pts........10 reb (4 off).......0 ast.....0 stl.....2 TO..............4-10 FG...................1-2 FT...........1 foul
Wallace:......7 pts........12 reb (6 off)........1 ast.....2 stl....1 TO................1-2 FG..................5-9 FT............3 fouls

(Mo Williams, 7 ast, 3-9 FG, 5 TO.......Delonte West, 2-11 FG, 2 TO)


Overall:

This game started out great but disappointed me at the end. I'm wondering if maybe the quarter length is playing an important role; my starters play about 90% of the game, and if I had longer periods and thus more fatigue, then I would see more of my bench, and perhaps the game would play better. But they also did not play much of their bench, so I'm not sure what to make of that.

After both games, it is clear that human fouling is a problem, offensive boards for the opponent can be an issue, especially if you are lacking big men, outside shooting needs improvement, and the CPU driving/dunking is missing.

Hopefully this provides you with some good background to make changes, if you see the need. I'm going to keep playing around with teams, and if I see something worthwile mentioning I will post about it.
Back to top Go down
View user profile
Elxar
HoopDreams Mods
HoopDreams Mods
avatar

Number of posts : 291
Registration date : 2008-11-02

PostSubject: Re: Elxar's NBA 2K9 Sliders   Fri Dec 26, 2008 10:44 pm

Gee thanks Crush1 I am really impressed with you observations Basketball

Quote :
This game started out great but disappointed me at the end. I'm wondering if maybe the quarter length is playing an important role; my starters play about 90% of the game, and if I had longer periods and thus more fatigue, then I would see more of my bench

Yes in 5 minutes the Starters would get all the playtime + the sixth man in my observation though the bench players would play a bit.

Quote :
it is clear that human fouling is a problem

You think its still a bit high? I lowered it to 35 (sooting ang reaching) so I think its about right


Quote :
outside shooting needs improvement,

Set the mid/long ranges sliders to 45 and tell me if its better

Quote :
the CPU driving/dunking is missing.

Yes I beleive so too, try setting attack the basket/dunking sliders to 100 and tell me if they dunk more.


Also I have to add that the sliders alone might be unable to fix this player tendencies/coach sliders might be some help too. I played a game with the lakers with their tendency edited and I found bryant being the ket factor. He rained 3's on me but still lacke the driving/ dunking game (he only dunked twice).

_________________
What Love Is?

Love Is being a rookie...
Love Is taking the air less traveled....
Love Is silencing you critics....
Love Is playing on nothing but heart...

"Love IS Playing Every Game As If Its Your Last"
- Air Jordan
Back to top Go down
View user profile
crush1
Hoop Dreamer
Hoop Dreamer


Number of posts : 6
Registration date : 2008-12-21

PostSubject: Re: Elxar's NBA 2K9 Sliders   Sat Dec 27, 2008 1:31 am

Clippers vs Rockets, 10 min, Hall of Fame, Version 4, Midrange/3P set to 43 for both CPU and User, CPU Dunk/Drive Tendency set to 100, User Dunk Attribute and Dunk Tendency set to 40

Final Score......1st.........2nd......3rd.......4th.....Total

Rockets...........30.........36........19..........25........110
Clippers...........26.........21........29..........42........118


Team Stats
Rockets..................................................................................................................Clippers

43/102 .421....................................Field Goals.......................................................45/102 .441
5/17 .294......................................3 Pointers.........................................................15/37 .405
19/21 .904......................................Free Throws.......................................................13/16 .812
33....................................................Assists..........................................................26
19....................................................Turnovers.......................................................11
9....................................................Team Fouls....................................................17
59....................................................Total Rebounds..............................................46
19....................................................Offensive Boards.............................................7
8....................................................Steals............................................................10
9......................................................Blocks...........................................................3
66....................................................Points in the Paint..........................................46
18...................................................Second Chance Points.....................................8


Key Clippers

B.Davis:.........38 pts.......12 reb (0 off)......10 ast.......3 stl.........1 blk....1 TO........11-29 FG.....10-24 3P......6-8 FT.....4 fouls
Thornton:......18 pts........4 reb (0 off)......3 ast........2 stl........0 blk....4 TO......8-11 FG.......0-0 3P.....2-2 FT..........5 fouls
Camby:......11 pts.....12 reb (2 off).......3 ast...........0 stl.......1 blk....0 TO........5-11 FG......0-0 3P......1-1 FT.......3 foul

Other notables:

Gordon 18 pts, 8-18 FG........R.Davis 15 pts, 3-8 3P......Randolph 8pts, 8 reb (1 off)

Key Rockets

Battier:........21 pts.......6 reb (1 off)........3 ast....2 stl......1 blk........3 TO..............8-18 FG.....2-5 3P........3-3 FT...........1 foul
McGrady:....19 pts........3 reb (2 off).......5 ast.....0 stl......0 blk.......1 TO..............8-16 FG......1-4 3P.......2-3 FT...........1 foul
Yao:...........13 pts........11 reb (6 off).......4 ast.....2 stl....8 blk.........1 TO................1-2 FG.....0-0 3P........5-5 FT............1 foul

Other notables:

Artest 12pts..........Alston 11 ast, 10 TO........Landry 10 pts, 12 reb (5 off).......Scola 14 reb (5 off)



Offense:

Outside shooting returned with a vengeance. In the first quarter I was hiting almost every 3 pointer, so I decided to adjust the midrange/3P to 43 for both CPU and User. This was a good idea because it still allowed me to hit the open shots and sometimes contested shots if I was with a good shooter. However, poor shot selection would be a miss, so I could not just launch away at will. However, I continued to persist on shooting the jumper rather than go inside because Yao was dominating (more on him later).

I must admit that I do not know the plays except for the standard pick-roll, iso, post, and whatever the last one is when you press "right" on the d-pad. Those specialized plays, such as "SF 3P pop out" are not familiar to me; obviously I can guess from the name of that play that the SF is going to try to find space off a screen for a 3P, but the timing, who to pass to, what to look for, I don't do that. I don't look at plays either in the menu screen; perhaps I should. But I turned off the auto play call because I would be moving with my guy, and another player would enter the space I was in. Sometimes I had as many as 3 guys in one area. When I turned it off though, guys would stand in place for a bit, and then move as I moved. It was interesting to see, but it resulted in more "what can I create" instead of a fluid distribution of the ball. There were less CPU cuts to the basket and more work on my part to get things done. Not sure what to make of this, but once I find a slider set that I can be content with, I will probably learn the plays of whatever team I choose to begin play in franchise mode.

I wish I had used the post more, and gotten Randolph involved because he has some great inside abilities, but again, more on that later. I was content with my performance but there are some points to be made.

Their offense was excellent. Turning up the drive/dunk tendency to 100 was a great idea Elxar!! McGrady and Artest consistently drove to the basket, especially McGrady. I was very happy about that, and I am looking forward to playing either the Lakers or Cleveland again to see how Kobe and LeBron will respond. I really have nothing to complain about how their offense played, honestly it was so good. It was a battle all throughout and not once did I feel like I was going to overtake them easily. In fact, a few times I cursed because of how well they used Yao to create open shots. When he was out of the game I tried to take advantage of that as much as possible by forcing them to shoot outside and not get the ball down low.

I noticed in the 4th quarter that Alston was attacking the basket more. Baron had 2 fouls during this time, because I was unexpectedly trying to stay with him while he dribble drove to the basket.

Defense:

I had to stay very involved defensively in order to stop them. In the first half I would routinely switch off to another defender, trying to do everything by myself. What happened was they built up a sizable lead, and I was too late in rotating and/or leaving an open man by the basket. It seemed so easy for them to move the ball around, and I felt I was taking guys out of position by trying to block every shot and contend every jumper. In the 2nd half, I chose to stick with Baron only; when McGrady had the ball, I was chasing around Alston, preventing him from getting the ball back and finding Yao on the block. This allowed more CPU action, and I think it slowed down their offense because I was not misplaying the ball.

When they passed the ball inside to Yao and he got close to the basket, someone would help out. What I would do with Baron was run to the space between Alston and whoever had been left open from the help defender. Thus, wherever Yao decided to pass, I was within range to close out on them. The effectiveness of this depended on who Yao passed to. The open man was often Battier, and he did not care whether I guarded him or not, he would take the shot.

Their defense was very good. Poor passes were steals, bad shots were blocked or missed, and my dribble-till-I-find-space was not a factor like when I used the Warriors. One thing that stood out was Yao. He blocked 8 shots and altered many more. Once he made it clear to me that he was not going to let any easy buckets in, I decided to focus more on finding open jumpers. That is one of the reasons why 56% of my points came outside of the paint; trying to get Randolph or Camby to back down Yao was impossible, and when they were backing down someone else, Yao would come in to help and swat away my shots.

Unfortunately this resulted in Randolph being more of a Kwame Brown player, good defense but useless on offense.That was unfortunate. There were times that I drove in with Baron and successfuly passed it to a big man when Yao closed in, but other times that I tried this the ball would get stolen in the interior, so I abandoned that.


Miscellaneous:

I took a lot of 3's, and I made quite a few of them. I don't know if that is a good thing or a bad thing, but without my outside shooting I would have lost big time. Gordon, Baron, and Ricky were the only guys I looked for when I wanted to shoot from outside or close to the perimeter. Everyone else I only shot with when I was within 15ft, so perhaps that accounts for my good shooting. I also like the shot types of those 3 players; straight jump up and release at the height of your jump, unlike the Stephen Jacksons or Shawn Marions, whose style you have to practice with in order to get a feel for the release point.

A lot of possessions. A lot. I looked at some stats of a few NBA games and most teams end up with anywhere from 70-90 shots per game, with the average coming in at 76-80 shots per game. I eclipsed that mark quite easily, and I'm not sure how we would be able to change this. Perhaps quarter length should be lowered, but it might change the score of the game. I'm going to play a game with 2 slow tempo teams and see how that turns out. Personally, I like to play fast; if I can get the ball down the court and find someone for an open look I do that, but if I get down there and defense is set, then I'll try to work the ball around. However, I'm usually throwing it up with 8-10 seconds left on the play clock. Sometimes I'll decide as I'm going down court that I am going to shoot a 3 pointer, so I give it to my designated hitter and try to get space.

The fouling was great!!!! Playing the game on 10 min is the way to go with these sliders, you were absolutely right. On 5 min the game tries to squeeze in all the fouls for some reason; this time, I was not getting called for fouls on every play, and I was so happy about that.

Loved seeing them drive to the basket. I decided to turn down the User dunk/drive tendency so that I would not be attempting a dunk every time I got a bit of free space. It worked out well, as almost all my dunks came with Thornton. A few times Baron got loose and threw it down as well, but I had none of that "I've got a foot in front watch me Dr. J this basket".



Overall:

Game played well. I'm excited to see what the next one will hold.

I wanted to let you know Elxar, and I should have told you this from the beginning, but I have been playing with team sliders adjusted from a list I found online. The sliders are from beetlebum's 2k8 data, and I believe they were updated last December (http://www.operationsports.com/forums/nba-2k-sliders/230981-after-two-weeks-work-my-team-sliders.html). They are a few adjustments made to them for the PS2 as described in MrMARS post on operationsports (http://www.operationsports.com/forums/nba-2k-sliders/232070-mr-mars-nba-2k8-ps2-sliders-absolute-final-set.html). I also included the player tendency updates as listed on this page (http://www.operationsports.com/forums/nba-2k-rosters/277879-nogsters-nba2k9-team-player-tendencies.html).

I'm not sure if this has been affecting how the game plays, I'm sure it does, but I can only expect it plays better. I'm considering trying out the sliders that they post since I am already using their team sliders. Perhaps that might play better, but I'm skeptical about that.

Also, what do you think about using next-gen sliders as a guideline? I know that some of the settings are not applicable to us (such as game speed, uses post up moves, collision sensitivity) but from what I've read they can be used on the PS2.

For now I'm going to play another game and see how it goes, and I'll let you know how it does.
Back to top Go down
View user profile
Elxar
HoopDreams Mods
HoopDreams Mods
avatar

Number of posts : 291
Registration date : 2008-11-02

PostSubject: Re: Elxar's NBA 2K9 Sliders   Sat Dec 27, 2008 2:24 pm

Quote :
Clippers vs Rockets, 10 min, Hall of Fame, Version 4, Midrange/3P set to 43 for both CPU and User, CPU Dunk/Drive Tendency set to 100, User Dunk Attribute and Dunk Tendency set to 40

I understand you lower the the dunk attribut but I tell you it will give you inaccurate results to some players (Garnett wont dunk at 49) which why I don fiddle with attribute much.

Quote :

Game played well. I'm excited to see what the next one will hold.


Quote :
I wanted to let you know Elxar, and I should have told you this from the beginning, but I have been playing with team sliders adjusted from a list I found online. The sliders are from beetlebum's 2k8 data, and I believe they were updated last December (http://www.operationsports.com/forums/nba-2k-sliders/230981-after-two-weeks-work-my-team-sliders.html). They are a few adjustments made to them for the PS2 as described in MrMARS post on operationsports (http://www.operationsports.com/forums/nba-2k-sliders/232070-mr-mars-nba-2k8-ps2-sliders-absolute-final-set.html). I also included the player tendency updates as listed on this page (http://www.operationsports.com/forums/nba-2k-rosters/277879-nogsters-nba2k9-team-player-tendencies.html).

I already know about Nogster,s tendencies and I think they are the same with the PS2 so they can be applied. But the coaching profiles are a bit off I think. I tried applying them and they did not produced favorable results.

I'll look with those other threads you got the team sliders. Also I tried those sliders for 2K8 and I find them good but some points are not applicable to 2K9.


Quote :
A lot of possessions. A lot. I looked at some stats of a few NBA games and most teams end up with anywhere from 70-90 shots per game, with the average coming in at 76-80 shots per game. I eclipsed that mark quite easily, and I'm not sure how we would be able to change this. Perhaps quarter length should be lowered, but it might change the score of the game. I'm going to play a game with 2 slow tempo teams and see how that turns out. Personally, I like to play fast; if I can get the ball down the court and find someone for an open look I do that, but if I get down there and defense is set, then I'll try to work the ball around. However, I'm usually throwing it up with 8-10 seconds left on the play clock. Sometimes I'll decide as I'm going down court that I am going to shoot a 3 pointer, so I give it to my designated hitter and try to get space.

Yeah I dont know but the game tempo is the biggest flow why we cant sim a real 12 minute game. Too much possesion, the clock is to slow or maybe you/CPU just execute play fast which why scoring will be unrealistic no matter what. Although playing with different teams will give you different results and playing with a human opponent also gives a different one too.



I liked how you tested my sliders and I'm happy you have an improving game play thus far. Also I will be ready to make V4.1 based from your findings but first I got to test this new settings a bit more.

_________________
What Love Is?

Love Is being a rookie...
Love Is taking the air less traveled....
Love Is silencing you critics....
Love Is playing on nothing but heart...

"Love IS Playing Every Game As If Its Your Last"
- Air Jordan
Back to top Go down
View user profile
crush1
Hoop Dreamer
Hoop Dreamer


Number of posts : 6
Registration date : 2008-12-21

PostSubject: Re: Elxar's NBA 2K9 Sliders   Sat Dec 27, 2008 3:53 pm

Alright cool man I'm looking forward to the changes. However, I must say that if I were to compare these sliders to others, and I've tried a lot, I would say we are really close to a good set.

Unless I see some serious improvement in the next set, I'll probably be content with the sliders you created. No reason to be greedy, right? 20 years ago people weren't even considering having this much fun, so I definitely can't complain.
Back to top Go down
View user profile
BattleDON
HoopDreams Admin
HoopDreams Admin
avatar

Male Number of posts : 365
Job/hobbies : Playing NBA video games and watching NBA
Registration date : 2008-11-01

PostSubject: Re: Elxar's NBA 2K9 Sliders   Sat Dec 27, 2008 11:23 pm

crush1 wrote:
Alright cool man I'm looking forward to the changes. However, I must say that if I were to compare these sliders to others, and I've tried a lot, I would say we are really close to a good set.

Unless I see some serious improvement in the next set, I'll probably be content with the sliders you created. No reason to be greedy, right? 20 years ago people weren't even considering having this much fun, so I definitely can't complain.

Yup, as you said man...
I totally agree.
Back to top Go down
View user profile http://hoopdreams.heavenforum.com
Elxar
HoopDreams Mods
HoopDreams Mods
avatar

Number of posts : 291
Registration date : 2008-11-02

PostSubject: Re: Elxar's NBA 2K9 Sliders   Sun Dec 28, 2008 1:32 am

Edited the sliders and that would be MY final.

_________________
What Love Is?

Love Is being a rookie...
Love Is taking the air less traveled....
Love Is silencing you critics....
Love Is playing on nothing but heart...

"Love IS Playing Every Game As If Its Your Last"
- Air Jordan
Back to top Go down
View user profile
BattleDON
HoopDreams Admin
HoopDreams Admin
avatar

Male Number of posts : 365
Job/hobbies : Playing NBA video games and watching NBA
Registration date : 2008-11-01

PostSubject: Re: Elxar's NBA 2K9 Sliders   Mon Jan 12, 2009 3:05 am

No more slider updates?

What are the best slider settings for me to use if I'm playing 5min quarter/Hall of fame level?

_________________


Back to top Go down
View user profile http://hoopdreams.heavenforum.com
Sponsored content




PostSubject: Re: Elxar's NBA 2K9 Sliders   

Back to top Go down
 
Elxar's NBA 2K9 Sliders
Back to top 
Page 2 of 3Go to page : Previous  1, 2, 3  Next
 Similar topics
-
» New Demello Sliders
» Help, which rock sliders.......
» OEM Sliders with steps.
» I want Rock sliders
» Input for M15 Season 2 Sliders (Running Topic)

Permissions in this forum:You cannot reply to topics in this forum
Hoop Dreams :: The PS2 NBA Gaming Network :: NBA 2K9 Discussion-
Jump to: